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0108
PROJECT ARCHIVE · 001–008
Project Records
Eight projects are currently on view: one signature work, three human-centered projects, two engineering records, and two works in progress. Each record lists my role, timeline, methods, and available outcomes.
Project records
08
Completed
06
In progress
02
8 records on view
CC–001
Signature WorkComplete
The Cursed Canvas
A lightweight AI-driven text adventure
Players enter a cursed museum, explore three painted worlds, complete tasks, and converse with AI-driven artist characters. It is also my most complete experiment in narrative, aesthetics, and technical boundaries.
Year
2026
Role
Two-person team; project design and full-stack development
Practice for people who want to communicate with someone experiencing depression
Structured lessons, open-text dialogue, and evaluative feedback help learners practice reflective listening and empathic responses while comparing how different wording affects a conversation.
Period · 2026.05 – 2026.06Role · Three-person team; project design, prompt engineering, model training, and testingAvailable outcome · Six chapters and eighteen communication exercises
Currency recognition, payment simulation, exchange, and shopping practice are arranged as gradual scenarios for rehearsing independent-living skills in a repeatable, low-pressure environment.
Period · 2025.12 – 2026.03Role · Two-person research project; full development and testingAvailable outcome · Currency recognition, cash and digital payment, exchange, and shopping practice
Local OCR correction, Socratic questions, and multi-turn interaction bring an understandable reading companion to children in unreliable or unavailable network conditions.
Period · 2026.05 – 2026.06Role · Three-person team; project design, prompt engineering, and testingAvailable outcome · Local OCR correction, Socratic dialogue, and multi-turn interaction
Suppliers, warehouses, and products form a bidirectional domain model with capacity calculation and object-graph persistence—a compact test of modeling and end-to-end verification.
Period · 2025.01Role · Two-person course project; project design and complete developmentAvailable outcome · Multi-entity bidirectional relationships and live warehouse capacity calculation
I helped build an open tutorial site that can be forked, run locally, and deployed automatically, using bilingual chapters, testing, and review to lower the cost of a first encounter with web development.
Period · 2024.09 – 2024.10Role · Two-person organization project; partial frontend development, testing, and editingAvailable outcome · Bilingual introductory chapters for HTML, CSS, and JavaScript
An ESP32 experiment in reading emotional cues from interaction
An early hardware and generative-music exploration that observes interaction with a music box and tests whether limited emotional cues can become sound feedback understandable to people nearby.
Period · 2026.06 – PresentRole · Two-person team; project design and software developmentAvailable outcome · Concept and early prototype validation
An offline registration tool for a real family workflow
Built around a family member's actual workflow, this local tool supports community-clinic health-exam registration. The MVP prioritizes process validation, reliability, and maintainability.
Period · 2026.07 – PresentRole · Personal project; requirements, design, development, and testingAvailable outcome · MVP workflow and offline-operation validation